About the Community category
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4
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450
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July 28, 2023
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Skeleton and Xform transforms - How do they compose, if at all?
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1
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25
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December 20, 2024
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How to build usd to allow for static linking
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3
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23
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December 19, 2024
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Initial Sparse Array Edits Proposal
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0
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29
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December 19, 2024
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USDC_USE_ASSET enabled by default in future releases
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1
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25
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December 19, 2024
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Modifiying the Resolver context of a Given stage at runtime
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4
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65
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December 19, 2024
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Thread cache always empty in SdfPath::AppendChild?
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0
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16
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December 19, 2024
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Object mask with primId AOV
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2
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47
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December 19, 2024
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Hydra Storm + MaterialX version (undefined variable "u_envLightIntensity")
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3
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50
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December 19, 2024
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Dynamic file format behavior changes with 24.11
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1
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41
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December 19, 2024
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NVIDIA Has Released OpenUSD Exchange SDK
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0
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91
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December 18, 2024
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Updating nested asset paths - recommended workflow
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15
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898
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December 17, 2024
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Sublayer vs. Reference vs. Payload
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7
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153
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December 17, 2024
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Help with pattern based collections
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2
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30
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December 17, 2024
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RenderPass, RenderSettings and Products/Vars
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1
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69
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December 16, 2024
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UsdPreviewSurface spec change: UsdPrimvarReader.varname type (token -> string)
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3
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47
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December 16, 2024
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Stage variables when instancing
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4
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94
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December 12, 2024
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Getting statistics out of hdPrman
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0
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28
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December 12, 2024
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UsdSkel: Sharing the same skeleton across references
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3
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67
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December 12, 2024
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Exporting large scene with 8M+ instances
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13
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176
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December 11, 2024
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Practical OpenUSD git repo with example scripts and projects
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2
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151
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December 10, 2024
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Recommended way to find the layer making a stronger opinion
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0
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36
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December 10, 2024
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Failed to build usd using rez
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2
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38
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December 10, 2024
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How to control single instance in nested PointInstancer?
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0
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42
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December 9, 2024
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Hydra in GafferHQ not working: "HdSt requires Hgi HdDriver"
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1
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54
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December 9, 2024
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DisplayName with special characters in it
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1
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33
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December 8, 2024
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Crash when loading the moore-lane scene under usdview 24.11 Windows
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2
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56
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December 6, 2024
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Collections and overs
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1
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52
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December 6, 2024
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MaterialX in Maya LookdevX
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1
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57
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December 4, 2024
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USD for 3ds Max now Open Source
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1
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96
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December 5, 2024
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