About the Community category
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4
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467
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July 28, 2023
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OpenUSD import in Unity with Materials
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2
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12
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July 4, 2025
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How to Make Usdview Render Faster with Storm?
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2
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72
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July 3, 2025
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Alternatives to Layer Muting for Persisting Across Sessions
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16
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643
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July 2, 2025
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Loading MaterialX files in usdview
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6
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165
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July 1, 2025
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HdPrman for Maya
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4
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61
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July 1, 2025
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Proposal to revise use of layer metadata in USD
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6
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381
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June 30, 2025
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State of the art for viewing USDZ on web
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6
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232
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June 27, 2025
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Scene index invalidation of custom prim types
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4
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65
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June 26, 2025
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Material bindings disappear in scene indices
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4
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113
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June 25, 2025
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Single BVH → USDZ export without ever touching GLB
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2
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40
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June 24, 2025
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OpenAsset with custom ArResolver
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3
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77
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June 23, 2025
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What is the Current State of USD and Best Practices for Web Viewing?
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4
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102
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June 23, 2025
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OpenUSD Introductory Developer Learning Path
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5
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728
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June 21, 2025
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Get dependencies faster than ComputeAllDependencies from UsdUtils
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4
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110
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June 18, 2025
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Usdskel causes polygons to render faceted - without normals
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9
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282
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June 18, 2025
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Practical usage of composition in USD for large file structures
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4
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179
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June 17, 2025
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OpenExec and OneTBB
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1
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87
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June 14, 2025
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Hgi to render directly to OpenGL frame buffer
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0
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41
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June 14, 2025
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Bug on rotation attribute?
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1
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58
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June 13, 2025
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USDZ UDIM Issue
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8
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75
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June 13, 2025
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GetHash vs Hash vs hash_value vs TfHashAppend?
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2
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37
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June 13, 2025
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Assign materials to GeomSubSets in instances?
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2
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109
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June 12, 2025
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USDZ floating issue- character is not grounded properly
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1
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41
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June 11, 2025
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Proposal: Allowing Alternate Implementations of Lib Work
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1
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68
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June 11, 2025
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USD for Maya and Max Updates
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4
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132
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June 9, 2025
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"Save As" functionality on a live UsdStage?
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3
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114
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June 8, 2025
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ComputeLocalBound does not work the way it should?! Please help
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7
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68
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June 6, 2025
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How to retrieve nested VariantSets inside not-selected Variants
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3
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101
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June 6, 2025
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Does the same usda file translate into the same usdc data?
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8
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91
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June 6, 2025
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