USDZ floating issue- character is not grounded properly

Hello All,
I’m doing usd from gltf conversion using google command line tool-

I built the tool on my windows using the instructions provided in the above git repo. I have a .glb file and converted it to .usdz but the 3D character seems to be floating when checking in AR Quick Look. Can someone please suggest any resolutions so that the character is grounded?
Help is much appreciated, I’m sharing the links of glb file and the generated usdz file-
[GLB] https://drive.google.com/file/d/1FUUIUkFRjUBCf75NTvy3LpRuUxvM5gg9/view?usp=sharing
[USDZ]https://drive.google.com/file/d/1KEepYQktzpGAOsqxpI0BLk1wGzo1StHg/view?usp=sharing

Hi @pbichpur , welcome to the forum
Sorry for the slow response but I was just freeing up some time after WWDC to look at this.

I’m looking into this but haven’t found a good answer yet. In the meantime, I’d recommend also filing feedback via applefeedback:// or feedback assistant to report the issue in the meantime