|
About the USD category
|
|
0
|
617
|
July 28, 2023
|
|
USDseal Inspector
|
|
2
|
76
|
June 29, 2026
|
|
Arnold and HoudiniHairProcedural in Solaris
|
|
1
|
54
|
June 23, 2026
|
|
Dot Nodes in NodeGraph
|
|
19
|
489
|
June 23, 2026
|
|
SdrProperty UI Hints Metadata queries
|
|
2
|
99
|
June 18, 2026
|
|
Layer::ExportToString produces corrupt USDA string in memory
|
|
3
|
70
|
June 10, 2026
|
|
How to suppress warnings from NamespaceEditor
|
|
4
|
138
|
June 9, 2026
|
|
NVIDIA Omniverse Custom Extension: From Scan to Digital Twin
|
|
1
|
81
|
June 2, 2026
|
|
Layer displayName
|
|
5
|
134
|
June 2, 2026
|
|
Import usdc/usdz from memory
|
|
17
|
411
|
May 29, 2026
|
|
Associating multiple SkelAnimations to a given Skeleton?
|
|
1
|
73
|
May 28, 2026
|
|
SPDX Identifier
|
|
2
|
141
|
May 20, 2026
|
|
Gaussian Splat rendering for Houdini Solaris, built on USD v26.03
|
|
1
|
218
|
May 15, 2026
|
|
Updated LOD proposal
|
|
0
|
111
|
May 14, 2026
|
|
Visibility setting for the prototype of PointInstancer
|
|
1
|
71
|
May 12, 2026
|
|
BowerBot: AI agent that assembles production-correct OpenUSD scenes from plain English
|
|
0
|
98
|
April 17, 2026
|
|
Dynamic USD in NVIDIA Omniverse
|
|
1
|
147
|
April 15, 2026
|
|
Unexpected calls to custom ArResolver _CreateDefaultContextForAsset for uriSchemes list longer than 1
|
|
2
|
87
|
April 14, 2026
|
|
Using displayColor as a fallback for Preview Surface
|
|
1
|
119
|
April 13, 2026
|
|
Flatten but keep variant sets?
|
|
3
|
588
|
April 13, 2026
|
|
Large USD file creation and accumulation of memory - proper way to fix?
|
|
3
|
102
|
April 9, 2026
|
|
AOUSD Build Interest Group - OpenUSD Binary Package Poll
|
|
0
|
87
|
March 31, 2026
|
|
Anyone has a usd with the new Gaussian splat feature?
|
|
3
|
206
|
March 31, 2026
|
|
Texture map variants
|
|
7
|
466
|
March 30, 2026
|
|
Handling diffuse weight in USD Material Exporting
|
|
1
|
56
|
March 23, 2026
|
|
Normal texture shader
|
|
4
|
139
|
March 23, 2026
|
|
Proposal: Adding Back Plate and Image Plane Support to USD
|
|
0
|
76
|
March 18, 2026
|
|
Single or multiple USD proxy nodes in Maya?
|
|
3
|
167
|
March 10, 2026
|
|
Separate proxy/render purpose hierarchys - but shared Xforms between them?
|
|
5
|
111
|
March 10, 2026
|
|
Isaac Sim | Greyed Parameters - usda Script Manipulation
|
|
1
|
66
|
March 9, 2026
|