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About the USD category
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0
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578
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July 28, 2023
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Can I fake out Reference / Layer Composition?
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1
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24
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December 5, 2025
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PathResolverContext().Get() is empty
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2
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32
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December 3, 2025
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File format plugins and file sequences
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2
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35
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December 3, 2025
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Is there a way to disable / enable plugin
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4
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325
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December 2, 2025
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Overriding nested references issue / behaviour
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13
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227
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December 1, 2025
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USD rendering in Maya
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2
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341
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November 28, 2025
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Flatten but keep variant sets?
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2
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474
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November 28, 2025
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Safe production workflows in games
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4
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115
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November 25, 2025
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Using displayColor as a fallback for Preview Surface
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0
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41
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November 24, 2025
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Expectations for PortalLights
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2
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121
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November 20, 2025
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Scenegraph instancing importing
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2
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74
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November 20, 2025
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Possible bug when evaluating light linking collection when includeRoot attribute is blocked
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1
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37
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November 20, 2025
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USD for Maya and 3ds Max updates [Nov 2025]
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0
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62
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November 18, 2025
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UsdGeomXformCommonAPI throws Coding Errors due to Attribute Precision
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2
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67
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November 17, 2025
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Best practices opening UsdStage versus usdview
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7
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424
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November 15, 2025
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Plugin loading question
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1
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49
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November 15, 2025
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Distributed USD
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6
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209
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November 12, 2025
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Proposed Changes to CMake Test Registration
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2
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79
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November 5, 2025
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USD From Metadata (PNG)
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1
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100
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November 5, 2025
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Binary SDF file size doe not decrease on content removal
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5
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136
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November 4, 2025
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NURBS and trimming curves
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1
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70
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October 27, 2025
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Runtime schema registration
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14
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484
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October 25, 2025
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Cameras - Retimes & Repo's and VFX
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1
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76
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October 24, 2025
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Are duplicate blendShape tokens allowed?
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1
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50
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October 23, 2025
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Referencing USD variants with Python in Maya
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3
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114
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October 22, 2025
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23.08 cannot open the USD files exported with 25.02
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2
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81
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October 21, 2025
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Can schemaIdentifier and alias both be optional?
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2
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46
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October 18, 2025
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Best practices for using USD from a host-agnostic C library (avoiding ABI/version conflicts)
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0
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49
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October 16, 2025
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Loading MaterialX files in usdview
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10
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373
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October 16, 2025
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