About the USD category
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0
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476
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July 28, 2023
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Different behaviour in abc payload openUsd standalone and Houdini's Usd
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2
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15
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January 16, 2025
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New interpolation methods for attributes
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9
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558
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January 16, 2025
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Complex attribute data in USD
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21
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574
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January 14, 2025
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Thread cache always empty in SdfPath::AppendChild?
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1
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34
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January 14, 2025
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USD Displacement Maya Arnold
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1
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26
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January 14, 2025
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Need help with interpretation of composition
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1
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33
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January 13, 2025
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Custom plugin and NdrRegistry
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0
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24
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January 13, 2025
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Assigning a displayName to GeomSubset?
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1
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57
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January 11, 2025
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Dynamic file format behavior changes with 24.11
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4
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117
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January 10, 2025
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Getting the fallback value from a UsdAttribute
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2
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73
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January 9, 2025
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Primary AssetResolver ordering
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0
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53
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January 8, 2025
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Skeleton and Xform transforms - How do they compose, if at all?
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2
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77
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January 6, 2025
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Get Value from Root and Session Layer
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4
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69
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January 6, 2025
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Create SdfLayer/UsdScene from StringLiteral
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1
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45
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January 3, 2025
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Integrating USD and IFC for the AEC Industry
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7
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865
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January 2, 2025
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Stage Variables
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6
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612
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December 24, 2024
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Initial Sparse Array Edits Proposal
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0
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65
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December 19, 2024
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USDC_USE_ASSET enabled by default in future releases
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1
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49
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December 19, 2024
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Modifiying the Resolver context of a Given stage at runtime
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4
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78
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December 19, 2024
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NVIDIA Has Released OpenUSD Exchange SDK
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0
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159
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December 18, 2024
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Updating nested asset paths - recommended workflow
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15
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935
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December 17, 2024
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Sublayer vs. Reference vs. Payload
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7
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176
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December 17, 2024
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Help with pattern based collections
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2
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36
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December 17, 2024
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RenderPass, RenderSettings and Products/Vars
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1
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88
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December 16, 2024
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UsdPreviewSurface spec change: UsdPrimvarReader.varname type (token -> string)
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3
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49
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December 16, 2024
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Stage variables when instancing
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4
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103
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December 12, 2024
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UsdSkel: Sharing the same skeleton across references
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3
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73
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December 12, 2024
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Exporting large scene with 8M+ instances
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13
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195
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December 11, 2024
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Practical OpenUSD git repo with example scripts and projects
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2
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168
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December 10, 2024
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