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About the USD category
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0
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622
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July 28, 2023
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Ramp UI hint questions
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1
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70
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July 21, 2026
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Profiles proposal: Can a base profile describe a non-rendering domain?
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3
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43
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July 20, 2026
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Separate proxy/render purpose hierarchys - but shared Xforms between them?
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7
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151
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July 15, 2026
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Component-level render/proxy display purpose swapping?
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2
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45
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July 15, 2026
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USD-X3D File Translator
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3
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134
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July 14, 2026
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Replacing sentinel fallback values with None in schema definitions
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5
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100
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July 10, 2026
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In memory USDA Generation of a UsdShadeMaterial and all of it's children
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4
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85
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July 9, 2026
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Dot Nodes in NodeGraph
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21
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586
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July 8, 2026
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NVIDIA Omniverse Extension: Scan to USD
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0
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46
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July 8, 2026
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Scenegraph instancing importing
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3
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166
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July 8, 2026
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USDseal Inspector
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3
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127
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July 2, 2026
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Arnold and HoudiniHairProcedural in Solaris
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1
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81
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June 23, 2026
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SdrProperty UI Hints Metadata queries
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2
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115
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June 18, 2026
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Layer::ExportToString produces corrupt USDA string in memory
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3
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76
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June 10, 2026
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How to suppress warnings from NamespaceEditor
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4
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140
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June 9, 2026
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NVIDIA Omniverse Custom Extension: From Scan to Digital Twin
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1
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92
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June 2, 2026
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Layer displayName
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5
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137
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June 2, 2026
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Import usdc/usdz from memory
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17
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418
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May 29, 2026
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Associating multiple SkelAnimations to a given Skeleton?
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1
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76
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May 28, 2026
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SPDX Identifier
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2
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145
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May 20, 2026
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Gaussian Splat rendering for Houdini Solaris, built on USD v26.03
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1
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237
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May 15, 2026
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Updated LOD proposal
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0
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120
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May 14, 2026
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Visibility setting for the prototype of PointInstancer
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1
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77
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May 12, 2026
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BowerBot: AI agent that assembles production-correct OpenUSD scenes from plain English
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0
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103
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April 17, 2026
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Dynamic USD in NVIDIA Omniverse
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1
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151
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April 15, 2026
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Unexpected calls to custom ArResolver _CreateDefaultContextForAsset for uriSchemes list longer than 1
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2
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88
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April 14, 2026
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Using displayColor as a fallback for Preview Surface
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1
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121
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April 13, 2026
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Flatten but keep variant sets?
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3
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593
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April 13, 2026
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Large USD file creation and accumulation of memory - proper way to fix?
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3
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110
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April 9, 2026
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