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About the USD category
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0
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588
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July 28, 2023
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UsdStage::ExportToUsd() would be helpful
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5
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60
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January 26, 2026
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USD for Maya and 3ds Max updates
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7
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303
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January 20, 2026
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Collections API , explicity expression vs relationships mode
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1
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63
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January 13, 2026
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Import usdc/usdz from memory
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16
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202
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January 13, 2026
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Uniform scaling xform op
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3
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88
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January 8, 2026
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Left-Up-Forward coordinates and OpenUSD
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11
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291
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January 5, 2026
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Learn OpenUSD Now Open Source: Updated Learning Resources & Community Contributions Welcome
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1
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120
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December 31, 2025
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Standardization and Inherit Conflict Resolution in OpenUSD Assets
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1
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86
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December 21, 2025
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Creating new USD Stage via Python Console and Composer
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6
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108
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December 19, 2025
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Complex attribute data in USD
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25
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1131
|
December 18, 2025
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OpenUSD C++ api documentation
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0
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66
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December 18, 2025
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ValueClips "inifinite" looping
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8
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212
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December 12, 2025
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Practical workflows for variants
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6
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173
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December 11, 2025
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Usdskel causes polygons to render faceted - without normals
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11
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462
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December 8, 2025
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Can I fake out Reference / Layer Composition?
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4
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111
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December 8, 2025
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File format plugins and file sequences
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4
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96
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December 8, 2025
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Intrducing self as new member
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0
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56
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December 8, 2025
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PathResolverContext().Get() is empty
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2
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55
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December 3, 2025
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Is there a way to disable / enable plugin
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4
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360
|
December 2, 2025
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Overriding nested references issue / behaviour
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13
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287
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December 1, 2025
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USD rendering in Maya
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2
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394
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November 28, 2025
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Flatten but keep variant sets?
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2
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504
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November 28, 2025
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Safe production workflows in games
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4
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160
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November 25, 2025
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Using displayColor as a fallback for Preview Surface
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0
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53
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November 24, 2025
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Expectations for PortalLights
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2
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134
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November 20, 2025
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Scenegraph instancing importing
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2
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86
|
November 20, 2025
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Possible bug when evaluating light linking collection when includeRoot attribute is blocked
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1
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47
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November 20, 2025
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USD for Maya and 3ds Max updates [Nov 2025]
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0
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75
|
November 18, 2025
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UsdGeomXformCommonAPI throws Coding Errors due to Attribute Precision
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2
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89
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November 17, 2025
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