About the Hydra category
|
|
0
|
359
|
July 28, 2023
|
Hgi to render directly to OpenGL frame buffer
|
|
0
|
28
|
June 14, 2025
|
Material bindings disappear in scene indices
|
|
3
|
91
|
June 10, 2025
|
HdMeshUtil::ComputeTriangleIndices and the UsdGeomSubset indices attribute
|
|
0
|
26
|
June 6, 2025
|
Cant get SkelAnim working with hydra 2 and v25.05
|
|
1
|
88
|
May 28, 2025
|
Hydra2 prim addition order
|
|
0
|
39
|
May 28, 2025
|
Controlling the visibility and transform of a whole usd stage
|
|
0
|
50
|
May 23, 2025
|
Questions about VtArray designs/usages to avoid unnecessary COW checks
|
|
3
|
107
|
May 23, 2025
|
RPrims with enabled then disabled render purposes are stilled "sync'ed"
|
|
2
|
141
|
May 22, 2025
|
How to setup a zbias and alpha threshold for rendering decals
|
|
2
|
87
|
May 15, 2025
|
Getting HdRenderBuffers with hdPrman
|
|
0
|
50
|
May 11, 2025
|
How can I create materials programmatically code with hydra?
|
|
4
|
136
|
May 6, 2025
|
Primvar overrides for single and multiple level instancing
|
|
2
|
60
|
May 1, 2025
|
HdInstancer::Sync() in Hydra 2.0
|
|
0
|
57
|
April 29, 2025
|
StageView and FrameRecorder collision?
|
|
0
|
36
|
April 28, 2025
|
Issue with purpose tags visibility not being respected
|
|
0
|
38
|
April 22, 2025
|
Dome light on windows and macOS
|
|
18
|
271
|
April 22, 2025
|
Lighting and usdview, usdrecord discrepancies
|
|
1
|
69
|
April 15, 2025
|
Radii Preserving Implicit Primitives
|
|
3
|
60
|
April 15, 2025
|
Simple Hydra 2.0 "hello world" example?
|
|
4
|
206
|
April 10, 2025
|
Hydra StageSceneIndex question
|
|
1
|
100
|
April 5, 2025
|
Design intent behind HdRenderSettingsMap, HdRenderSettingsSchema, and UsdRenderSpec
|
|
0
|
69
|
March 25, 2025
|
Primvar inheritance into multiple-instanced prims
|
|
2
|
73
|
March 18, 2025
|
Included purposes and non-storm hydra delegates
|
|
2
|
76
|
March 15, 2025
|
Using MaterialOverride Schema
|
|
7
|
101
|
February 27, 2025
|
Bare minimum UsdImagingGLEngine Code
|
|
3
|
198
|
February 25, 2025
|
How to reuse vertex data?
|
|
0
|
61
|
February 20, 2025
|
Hydra, custom shaders, and compute shader
|
|
2
|
136
|
February 20, 2025
|
Recommendations for Hydra 1.0 adapter use
|
|
0
|
78
|
February 18, 2025
|
Data source caching and dependencyForwardingSceneIndex
|
|
0
|
50
|
February 13, 2025
|