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About the Hydra category
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0
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414
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July 28, 2023
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Shutter interval requirement: must include 0.0?
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0
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24
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April 17, 2026
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Trying to Understand this Warning: UsdImagingStageSceneIndex adapter invoked for UsdImagingDelegate skipping
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2
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57
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April 13, 2026
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UsdGeom attribute to Hydra SceneIndexPrim
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4
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84
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April 10, 2026
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Rendering multiple realtime scenes in different viewports with Hydra/HdStorm
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0
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43
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April 9, 2026
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Proper way to force Hydra to update when resolved assets change on disk (progressive LOD downloading)?
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2
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107
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March 30, 2026
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Instancing in Hydra 2.0
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4
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332
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March 24, 2026
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How to prevent instancer flattening in Hydra 2.0
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7
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249
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March 24, 2026
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Visibility after NiPrototype Propagating Sceneindex
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1
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36
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March 24, 2026
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Hydra 2.0 PrimsDirtied question
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8
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298
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March 17, 2026
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UsdPreviewSurface materials not displaying in usdview with Storm renderer (Hydra 2.0)
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7
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113
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March 3, 2026
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How to use the Hydra 2.0 API to parse geomSubset types
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0
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56
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March 3, 2026
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Motion blur, shutterOpen and shutterClose
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2
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110
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January 22, 2026
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Connect texture to file directly in GLSLFX shader
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0
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63
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January 19, 2026
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Hydra Generative Procedural
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5
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311
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December 16, 2025
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How to Make Usdview Render Faster with Storm?
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3
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320
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November 28, 2025
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How to properly retrieve selection state in a custom Hydra render delegate?
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0
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54
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November 27, 2025
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Getting a list of all available AOVs from a Delegate
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4
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94
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November 25, 2025
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Rendering Selection Outline in Hydra w/ Storm?
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3
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149
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November 24, 2025
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Hydra 2.0 Instance Selection
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0
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115
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October 29, 2025
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Primvars and Relationships
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5
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141
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October 29, 2025
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HGI Vulkan Shader Compilation: Ability to target a higher version of SPIR-V
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2
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119
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October 12, 2025
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How to readback AOVs from glslfx shader?
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3
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122
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October 1, 2025
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Reading texture coords in from HdSceneIndexPrim
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7
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170
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September 25, 2025
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Draw Mode and Unloaded Payloads
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4
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366
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August 29, 2025
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Where to find the UsdLux Reference modified HdEmbree
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2
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112
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August 29, 2025
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UsdRenderEngineGL leaves GL state that breaks QPainter overlays in QOpenGLWidget
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1
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98
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August 11, 2025
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Support different material binding purposes based on current active display purposes
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0
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90
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August 5, 2025
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How to access subdivided geometry in HdGp?
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3
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150
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July 23, 2025
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Primvar overrides for single and multiple level instancing
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3
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161
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July 23, 2025
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