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Rendering Selection Outline in Hydra w/ Storm?
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3
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141
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November 24, 2025
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Expectations for PortalLights
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2
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140
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November 20, 2025
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Scenegraph instancing importing
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2
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95
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November 20, 2025
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Possible bug when evaluating light linking collection when includeRoot attribute is blocked
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1
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50
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November 20, 2025
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USD for Maya and 3ds Max updates [Nov 2025]
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0
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90
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November 18, 2025
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UsdGeomXformCommonAPI throws Coding Errors due to Attribute Precision
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2
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97
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November 17, 2025
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Best practices opening UsdStage versus usdview
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7
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518
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November 15, 2025
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Plugin loading question
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1
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70
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November 15, 2025
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Distributed USD
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6
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257
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November 12, 2025
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Proposed Changes to CMake Test Registration
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2
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94
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November 5, 2025
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USD From Metadata (PNG)
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1
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120
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November 5, 2025
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Binary SDF file size doe not decrease on content removal
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5
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205
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November 4, 2025
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Confusion about schemas and python bindings
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2
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138
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October 30, 2025
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Hydra 2.0 Instance Selection
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0
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115
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October 29, 2025
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Primvars and Relationships
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5
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135
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October 29, 2025
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How to stop _LoadLibModules at runtime
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2
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78
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October 27, 2025
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NURBS and trimming curves
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1
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89
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October 27, 2025
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Runtime schema registration
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14
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557
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October 25, 2025
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Cameras - Retimes & Repo's and VFX
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1
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94
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October 24, 2025
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OpenExec: Is it possible query other prims from within the exec lambda?
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2
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135
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October 23, 2025
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Are duplicate blendShape tokens allowed?
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1
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54
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October 23, 2025
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Referencing USD variants with Python in Maya
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3
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165
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October 22, 2025
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23.08 cannot open the USD files exported with 25.02
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2
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94
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October 21, 2025
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Can schemaIdentifier and alias both be optional?
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2
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62
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October 18, 2025
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OpenExec question: how to compute mesh points? No VtArray allowed
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4
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152
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October 17, 2025
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Best practices for using USD from a host-agnostic C library (avoiding ABI/version conflicts)
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0
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54
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October 16, 2025
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Loading MaterialX files in usdview
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10
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446
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October 16, 2025
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Usdz file is failed loading in iPhone AR viewer
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7
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187
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October 15, 2025
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Getting custom primvars to work inside materials/shaders
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5
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176
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October 15, 2025
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UsdShade: connect to inputs of consuming material
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1
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84
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October 15, 2025
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