Are there any special things that must be done in an Rprim to get inherited primvars ?
my only re-creation case is some horribly crusty file that has multiple levels of instancing, but I don’t think I’m getting primvars:displayColor inherited down from an Xform into a Mesh.
Storm does a bunch of stuff in DrawItems to get the primvars, so I’m thinking I need to do something, but not quite sure what.
I also feel like there’s some handling of this kind of thing in the Instancer classes, but nothing is leaping out as “oh, call this”
any pointers ?