Hello Hydra friends,
I’m trying to understand the architectural relationship between the aforementioned classes.
HdRenderSettingsMap is just a typedef on a TfToken to VtValue map
It is importantly passed in to the HdRenderDelegate constructor:
How is this map created?
HdRenderSettingsSchema:
seems to describe the Hydra view of render settings. On which prim(s) is this schema expected to be available?
UsdRenderSpec (preliminary API, stated in the documentation as likely to change):
Seems to be intended as a boiled-down version of Usd render settings, but I am unclear as to the link between this and Hydra render settings.
Any help or links to existing documentation are appreciated. Thanks!
Pierre