I would like to add a file format to the Adobe USD Fileformat plugins. Are any of the contributors to the Adobe plugin github repo active on this forum? I have a few questions before I attempt to contribute myself.
My plan is to add USD to X3D export support by using pybind11 to use the USD Python Libraries and repurpose some of the code I wrote for my python-based X3D exporter plugin for Maya.
I can program in C++, but build environments aren’t my strong suit. I’d just like to find someone who can give me guidance on setting up the build enviornment and the CMakeList file.