Hi Everyone,
I just wanted to share a new file format plug-in I have recently released for reading BVH animation files.
Some example use cases include:
Use
usdview
to inspect and play back skeletal animation data in BVH files
Use
usdrecord
to render playblasts of BVH motion capture data on the command line
Use USD to transcode BVH motion capture data to other file formats
Use USD to compose BVH animation into a larger scene composition
Extend a DCC that supports USD (and the usdSkel schema) to import BVH animation data
Write your skeletal animation pipeline on top of USD and use this plug-in to ingest BVH data into it
Ingest the various open source motion capture data sets delivered in BVH (Ubisoft LAFAN1, etc…) into your USD-based skeletal animation pipeline
Github Repo: https://github.com/jbrd/usdBVHAnim
Documentation: https://jbrd.github.io/usdBVHAnim
Thanks,
James.