thank you for sharing the minutes, it was a very interesting read.
I am especially interested in how the language bindings are being handled through the Babble generator, because we would like to provide full USD bindings for the Godot Engine.
I noticed that the Babble repository links had a typo in it - I added the correct links as suggestions to the document. (Maybe the sharing settings could be changed to only allow comments / suggestions to avoid possible vandalism.)