# \#usd

**URL:** https://forum.aousd.org/tag/usd/13.md

[Latest](https://forum.aousd.org/latest.md) · [Categories](https://forum.aousd.org/categories.md) · [Tags](https://forum.aousd.org/tags.md)

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## [Introducing Roji: An End-to-End OpenUSD Workflow for Scene Assembly, Look Development, Lighting and Rendering](https://forum.aousd.org/t/introducing-roji-an-end-to-end-openusd-workflow-for-scene-assembly-look-development-lighting-and-rendering/3028)

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**Author:** [@RABIA](https://forum.aousd.org/u/RABIA)\
**Replies:** 0\
**Last updated:** [August 27, 2026, 4:16pm UTC](https://forum.aousd.org/t/introducing-roji-an-end-to-end-openusd-workflow-for-scene-assembly-look-development-lighting-and-rendering/3028 "2026-08-27T16:16:06Z")

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Hi everyone, I’m Rabia Rahou, founder of Roji Research, I’m developing Roji, an end-to-end OpenUSD environment that brings scene assembly, look development, lighting, interactive review and rendering into one connected…

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## [BowerBot: AI agent that assembles production-correct OpenUSD scenes from plain English](https://forum.aousd.org/t/bowerbot-ai-agent-that-assembles-production-correct-openusd-scenes-from-plain-english/2905)

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**Author:** [@ArturoRangel](https://forum.aousd.org/u/ArturoRangel)\
**Replies:** 0\
**Last updated:** [April 17, 2026, 2:05am UTC](https://forum.aousd.org/t/bowerbot-ai-agent-that-assembles-production-correct-openusd-scenes-from-plain-english/2905 "2026-04-17T02:05:24Z")

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Built an open-source AI agent that takes a plain English scene description and outputs a production-correct OpenUSD scene hierarchy, materials, lighting, validation. Opens in any USD-compatible DCC without conversion…

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## [Can I fake out Reference / Layer Composition?](https://forum.aousd.org/t/can-i-fake-out-reference-layer-composition/2786)

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**Author:** [@SteveHwan](https://forum.aousd.org/u/SteveHwan)\
**Replies:** 4\
**Last updated:** [December 8, 2025, 11:30pm UTC](https://forum.aousd.org/t/can-i-fake-out-reference-layer-composition/2786 "2025-12-08T23:30:23Z")

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I keep making this mistake when setting up my layers, but I’m having trouble figuring out how to do it the right way. Basically(I’m going to try to simplify the hierarchy just to get to the essence of my mistake/problem…

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## [Rendering Selection Outline in Hydra w/ Storm?](https://forum.aousd.org/t/rendering-selection-outline-in-hydra-w-storm/2772)

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**Author:** [@joao\_dgg](https://forum.aousd.org/u/joao_dgg)\
**Replies:** 3\
**Last updated:** [November 24, 2025, 7:57am UTC](https://forum.aousd.org/t/rendering-selection-outline-in-hydra-w-storm/2772 "2025-11-24T07:57:23Z")

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Are we able to render selection outlines with Hydra and, specifically, Storm? From the HdTaskController API, it seems like that should be possible with SetSelectionEnableOutline, but no matter what I do I can only see t…

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## [USD for Maya and 3ds Max updates \[Nov 2025\]](https://forum.aousd.org/t/usd-for-maya-and-3ds-max-updates-nov-2025/2773)

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**Author:** [@shawnolson](https://forum.aousd.org/u/shawnolson)\
**Replies:** 0\
**Last updated:** [November 18, 2025, 1:06am UTC](https://forum.aousd.org/t/usd-for-maya-and-3ds-max-updates-nov-2025/2773 "2025-11-18T01:06:42Z")

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The USD Team at Autodesk is excited to share news of new releases of our USD plugins for Maya and 3ds Max. Among the new features is a new Asset Resolver in both products that allows you to use tokens and environment var…

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## [Flipbook keyframe animation with individual mesh per frame](https://forum.aousd.org/t/flipbook-keyframe-animation-with-individual-mesh-per-frame/2661)

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**Author:** [@georginikolov](https://forum.aousd.org/u/georginikolov)\
**Replies:** 8\
**Last updated:** [September 4, 2025, 7:02am UTC](https://forum.aousd.org/t/flipbook-keyframe-animation-with-individual-mesh-per-frame/2661 "2025-09-04T07:02:44Z")

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Hello all, I have a LiDAR point cloud animation which I want to generate a USD version of. I have different particles count possible in each frame, so I want to generate per-frame points mesh that I flip through on each…

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## [Primvar overrides for single and multiple level instancing](https://forum.aousd.org/t/primvar-overrides-for-single-and-multiple-level-instancing/2409)

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**Author:** [@girish.ramesh](https://forum.aousd.org/u/girish.ramesh)\
**Replies:** 3\
**Last updated:** [July 23, 2025, 9:10am UTC](https://forum.aousd.org/t/primvar-overrides-for-single-and-multiple-level-instancing/2409 "2025-07-23T09:10:51Z")

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This is a question regarding primvar overrides for general prims vs instantiable prims. This is a basic setup where we have primvar overrides authored at different levels of instancing, ranging from no instancing to two…

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## [USD Validation Framework](https://forum.aousd.org/t/usd-validation-framework/1212)

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**Author:** [@varun](https://forum.aousd.org/u/varun)\
**Replies:** 4\
**Last updated:** [August 1, 2024, 6:05pm UTC](https://forum.aousd.org/t/usd-validation-framework/1212 "2024-08-01T18:05:49Z")

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Hello All I just submitted a PR proposal for core USD Validation Framework. A rendered view of the proposal can be found here. Please provide any feedback here or on the PR. Thanks Varun
