# \#proposal

**URL:** https://forum.aousd.org/tag/proposal/1.md

[Latest](https://forum.aousd.org/latest.md) · [Categories](https://forum.aousd.org/categories.md) · [Tags](https://forum.aousd.org/tags.md)

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## [Proposal: Remove inner looping from TsSpline](https://forum.aousd.org/t/proposal-remove-inner-looping-from-tsspline/3051)

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**Author:** [@JimAtkinson](https://forum.aousd.org/u/JimAtkinson)\
**Replies:** 0\
**Last updated:** [September 23, 2026, 7:01pm UTC](https://forum.aousd.org/t/proposal-remove-inner-looping-from-tsspline/3051 "2026-09-23T19:01:02Z")

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Hey everyone, I’ve posted a proposal in OpenUSD-proposals to remove inner looping from TsSpline. Inner looping is a feature of Pixar’s internal software but it is not supported by any other DCC products and it adds a lo…

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## [Export Hair Guides to DCCs](https://forum.aousd.org/t/export-hair-guides-to-dccs/3050)

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**Author:** [@madoodia](https://forum.aousd.org/u/madoodia)\
**Replies:** 0\
**Last updated:** [September 23, 2026, 6:35pm UTC](https://forum.aousd.org/t/export-hair-guides-to-dccs/3050 "2026-09-23T18:35:26Z")

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Hello all I hope everything goes well I like to share my current under development standalone Grooming Software, and latest update that is exporting USDA file from it and open in other DCCs like usdView, maya, houdini …

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## [Proposal: Release branches in OpenUSD GitHub repository](https://forum.aousd.org/t/proposal-release-branches-in-openusd-github-repository/3043)

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**Author:** [@sunya](https://forum.aousd.org/u/sunya)\
**Replies:** 0\
**Last updated:** [September 14, 2026, 5:24pm UTC](https://forum.aousd.org/t/proposal-release-branches-in-openusd-github-repository/3043 "2026-09-14T17:24:09Z")

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Hi all, I’ve posted a new proposal on OpenUSD-proposals for adding release branches in the OpenUSD repository for each release, instead of relying on a single release branch and tags on that branch to label releases. Th…

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## [Introducing Roji: An End-to-End OpenUSD Workflow for Scene Assembly, Look Development, Lighting and Rendering](https://forum.aousd.org/t/introducing-roji-an-end-to-end-openusd-workflow-for-scene-assembly-look-development-lighting-and-rendering/3028)

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**Author:** [@RABIA](https://forum.aousd.org/u/RABIA)\
**Replies:** 0\
**Last updated:** [August 27, 2026, 4:16pm UTC](https://forum.aousd.org/t/introducing-roji-an-end-to-end-openusd-workflow-for-scene-assembly-look-development-lighting-and-rendering/3028 "2026-08-27T16:16:06Z")

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Hi everyone, I’m Rabia Rahou, founder of Roji Research, I’m developing Roji, an end-to-end OpenUSD environment that brings scene assembly, look development, lighting, interactive review and rendering into one connected…

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## [NVIDIA Omniverse Custom Extension: From Scan to Digital Twin](https://forum.aousd.org/t/nvidia-omniverse-custom-extension-from-scan-to-digital-twin/2927)

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**Author:** [@Finger](https://forum.aousd.org/u/Finger)\
**Replies:** 1\
**Last updated:** [June 2, 2026, 3:51pm UTC](https://forum.aousd.org/t/nvidia-omniverse-custom-extension-from-scan-to-digital-twin/2927 "2026-06-02T15:51:32Z")

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NVIDIA Omniverse is showcasing a demo application that utilizes CurvSurf FindSurface technology. Here are the key features: Users can upload point clouds stored on their computers directly into the Omniverse App. FindS…

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## [Updated LOD proposal](https://forum.aousd.org/t/updated-lod-proposal/2922)

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**Author:** [@JimAtkinson](https://forum.aousd.org/u/JimAtkinson)\
**Replies:** 0\
**Last updated:** [May 14, 2026, 10:33pm UTC](https://forum.aousd.org/t/updated-lod-proposal/2922 "2026-05-14T22:33:32Z")

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There is an updated version of the LOD proposal available here: https://github.com/PixarAnimationStudios/OpenUSD-proposals/pull/81 This version of the proposal was guided by an implementation which worked out many of t…

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## [BowerBot: AI agent that assembles production-correct OpenUSD scenes from plain English](https://forum.aousd.org/t/bowerbot-ai-agent-that-assembles-production-correct-openusd-scenes-from-plain-english/2905)

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**Author:** [@ArturoRangel](https://forum.aousd.org/u/ArturoRangel)\
**Replies:** 0\
**Last updated:** [April 17, 2026, 2:05am UTC](https://forum.aousd.org/t/bowerbot-ai-agent-that-assembles-production-correct-openusd-scenes-from-plain-english/2905 "2026-04-17T02:05:24Z")

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Built an open-source AI agent that takes a plain English scene description and outputs a production-correct OpenUSD scene hierarchy, materials, lighting, validation. Opens in any USD-compatible DCC without conversion…

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## [Initial Sparse Array Edits Proposal](https://forum.aousd.org/t/initial-sparse-array-edits-proposal/2095)

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**Author:** [@amohr](https://forum.aousd.org/u/amohr)\
**Replies:** 1\
**Last updated:** [April 23, 2025, 5:02pm UTC](https://forum.aousd.org/t/initial-sparse-array-edits-proposal/2095 "2025-04-23T17:02:56Z")

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Hi folks – here’s the PR for the sparse array edits in USD attribute overrides proposal.

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## [OpenTimelineIO Schema proposal](https://forum.aousd.org/t/opentimelineio-schema-proposal/1419)

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**Author:** [@md84419](https://forum.aousd.org/u/md84419)\
**Replies:** 0\
**Last updated:** [April 4, 2024, 8:21am UTC](https://forum.aousd.org/t/opentimelineio-schema-proposal/1419 "2024-04-04T08:21:30Z")

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Hi all, Signly presented a proposal for the representation of arbitrary time-series data as OpenTimelineIO data (within OpenUSD), at the 27th March WG meeting following a similar presentation to the OTIO TSC on 14th Mar…

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## [USD Proposals Recap](https://forum.aousd.org/t/usd-proposals-recap/90)

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**Author:** [@dhruvgovil](https://forum.aousd.org/u/dhruvgovil)\
**Replies:** 2\
**Last updated:** [August 2, 2023, 3:54am UTC](https://forum.aousd.org/t/usd-proposals-recap/90 "2023-08-02T03:54:45Z")

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Hi everyone! Welcome to the AOUSD Forum. I figured that a good first topic might be to recap and highlight the current USD Proposals open at OpenUSD Proposals. This is also a great time to see what some of the AOUSD fo…
