# OpenDCC is now open source

**URL:** https://forum.aousd.org/t/opendcc-is-now-open-source/2448
**Category:** USD
**Created:** [May 13, 2025, 11:02am UTC](https://forum.aousd.org/t/opendcc-is-now-open-source/2448 "2025-05-13T11:02:24Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![xeash](https://avatars.discourse-cdn.com/v4/letter/x/bb73d2/32.png) [@xeash](https://forum.aousd.org/u/xeash)
#### Post date: [May 13, 2025, 11:02am UTC](https://forum.aousd.org/t/opendcc-is-now-open-source/2448/1 "2025-05-13T11:02:24Z")

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Hi everyone — I’m excited (and a bit humbled) to share that we’ve open-sourced **OpenDCC** , the USD-native application framework behind [**ShapeFX Loki**](https://shapefx.app/).

This is something we’ve quietly worked toward for many years — and a promise we’ve spoken about at events like SIGGRAPH and in conversations around the future of USD-based DCC tooling.

OpenDCC is built entirely around **OpenUSD and Hydra** , designed to be an extensible framework for studios and tool developers. It includes:

- An extensible Qt-based UI with dockable panels
- Python & C++ tool/plugin system (package.toml, multiple entry points)
- A command system that records actions as Python
- A standalone RenderView app (OIIO, OCIO, ZMQ)
- Example tools, common VFX widgets, and many more in-progress features
- Full Apache 2.0 license

We consider this still early, still evolving — but it’s working, in use, and now open. Feedback and thoughts from this community are very welcome.

🔗 [GitHub - shapefx/OpenDCC: Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.](https://github.com/shapefx/OpenDCC)

Thanks to everyone who’s helped shape OpenUSD — and to those who’ve pushed for open, shared infrastructure in the DCC space. We’re excited to contribute more in that direction.

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### Author: ![spiff](https://sea2.discourse-cdn.com/flex016/user_avatar/forum.aousd.org/spiff/32/22_2.png) [@spiff](https://forum.aousd.org/u/spiff)
#### Post date: [May 13, 2025, 11:15pm UTC](https://forum.aousd.org/t/opendcc-is-now-open-source/2448/2 "2025-05-13T23:15:39Z")

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Congratulations, @xeash and team - this is wonderful news!
