# NVIDIA Has Released OpenUSD Exchange SDK

**URL:** https://forum.aousd.org/t/nvidia-has-released-openusd-exchange-sdk/2087
**Category:** USD
**Created:** [December 18, 2024, 2:52am UTC](https://forum.aousd.org/t/nvidia-has-released-openusd-exchange-sdk/2087 "2024-12-18T02:52:18Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![andrew](https://sea2.discourse-cdn.com/flex016/user_avatar/forum.aousd.org/andrew/32/130_2.png) [@andrew](https://forum.aousd.org/u/andrew)
#### Post date: [December 18, 2024, 2:52am UTC](https://forum.aousd.org/t/nvidia-has-released-openusd-exchange-sdk/2087/1 "2024-12-18T02:52:18Z")

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NVIDIA has released its [OpenUSD Exchange SDK](https://docs.omniverse.nvidia.com/usd/code-docs/usd-exchange-sdk), which aims to accelerate Universal Scene Description ([OpenUSD](https://openusd.org)) adoption by helping new developers design, build, and test their own USD I/O solutions, producing consistent and correct USD assets across diverse 3D ecosystems.

These libraries and modules provide higher-level convenience functions as a companion to lower-level USD concepts, so developers can quickly adopt OpenUSD best practices when mapping their native data sources to OpenUSD-legible data models.

The OpenUSD Exchange SDK is used by several NVIDIA-developed data converters, particularly in CAD and Generative AI spaces, and is now available for anyone to develop their own [USD data mapping](https://docs.omniverse.nvidia.com/usd/latest/technical_reference/conceptual_data_mapping/index.html).

NVIDIA provides [precompiled binaries](https://docs.omniverse.nvidia.com/usd/code-docs/usd-exchange-sdk/latest/docs/devtools.html#install-usdex) for Linux and Windows, covering a variety of OpenUSD and Python runtimes. Alternatively, you can build it from [source code on GitHub](https://github.com/NVIDIA-Omniverse/usd-exchange), linking against your own OpenUSD distribution. The SDK is designed for flexibility and interoperability, with no proprietary library dependencies.

The SDK also includes [code samples](https://github.com/NVIDIA-Omniverse/usd-exchange-samples) on GitHub, demonstrating several key features of its modules, along with thorough [C++](https://docs.omniverse.nvidia.com/usd/code-docs/usd-exchange-sdk/latest/api/groups.html) and [Python](https://docs.omniverse.nvidia.com/usd/code-docs/usd-exchange-sdk/latest/docs/python.html) API docs, and an [example Dockerfile](https://docs.omniverse.nvidia.com/usd/code-docs/usd-exchange-sdk/latest/docs/deployments.html#docker-containers) to simplify deploying inside a microservice.

We at NVIDIA hope this SDK proves useful in your OpenUSD development journey. If you have any questions, thoughts, or ideas please feel free to reach out, either here, [Slack](https://academysoftwarefdn.slack.com/archives/C013Z5AMT7T), or via a [GitHub Discussion](https://github.com/NVIDIA-Omniverse/usd-exchange/discussions).

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<div class="post-metadata">

### Author: ![andrew](https://sea2.discourse-cdn.com/flex016/user_avatar/forum.aousd.org/andrew/32/130_2.png) [@andrew](https://forum.aousd.org/u/andrew)
#### Post date: [April 22, 2025, 7:01pm UTC](https://forum.aousd.org/t/nvidia-has-released-openusd-exchange-sdk/2087/2 "2025-04-22T19:01:26Z")

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NVIDIA has released v1.1.0 of its [OpenUSD Exchange SDK](https://docs.omniverse.nvidia.com/usd/code-docs/usd-exchange-sdk), which is now provided under the [Apache License 2.0](https://github.com/NVIDIA-Omniverse/usd-exchange/blob/main/LICENSE.md).

This release adds support for OpenUSD v24.11 and v25.02, enabling boost-free data exchange pipelines. All prior runtimes remain supported; upgrading USD is optional. Select the best flavor of USD and/or Python using the [install\_usdex](https://docs.omniverse.nvidia.com/usd/code-docs/usd-exchange-sdk/latest/docs/devtools.html#install-usdex) commandline tool.

If you have any questions, thoughts, or ideas please feel free to reach out, either here, [Slack](https://academysoftwarefdn.slack.com/archives/C013Z5AMT7T), or via a [GitHub Discussion](https://github.com/NVIDIA-Omniverse/usd-exchange/discussions).
