# Normal map in maya using the maya usd plugin and usd preview surfaces

**URL:** <https://forum.aousd.org/t/normal-map-in-maya-using-the-maya-usd-plugin-and-usd-preview-surfaces/2277>\
**Category:** USD\
**Created:** [March 3, 2025, 5:38pm UTC](https://forum.aousd.org/t/normal-map-in-maya-using-the-maya-usd-plugin-and-usd-preview-surfaces/2277 "2025-03-03T17:38:55Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![koen](https://avatars.discourse-cdn.com/v4/letter/k/a9a28c/32.png) [@koen](https://forum.aousd.org/u/koen)\
**Post date:** [March 3, 2025, 5:38pm UTC](https://forum.aousd.org/t/normal-map-in-maya-using-the-maya-usd-plugin-and-usd-preview-surfaces/2277/1 "2025-03-03T17:38:55Z")

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Hello all,

When loading usd files with normal maps into maya ( using “import” and “usdPreviewSurface” as the material, normal maps wont show up for me in the 3d viewport. Is this a known issue for maya?

I tried with these:  
[assets/test\_assets/NormalsTextureBiasAndScale/README.md at main · usd-wg/assets · GitHub](https://github.com/usd-wg/assets/blob/main/test_assets/NormalsTextureBiasAndScale/README.md)

thanks,  
Koen

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**Author:** ![radon199](https://avatars.discourse-cdn.com/v4/letter/r/7cd45c/32.png) [@radon199](https://forum.aousd.org/u/radon199)\
**Post date:** [March 4, 2025, 5:41am UTC](https://forum.aousd.org/t/normal-map-in-maya-using-the-maya-usd-plugin-and-usd-preview-surfaces/2277/2 "2025-03-04T05:41:38Z")

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This is better asked in the Maya-usd GitHub discussion section, Autodesk is pretty responsive there.

It hasn’t been historically supported in Viewport-2.0, but is in other delegates, but this might have changed so better to ask Autodesk directly.

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**Author:** ![koen](https://avatars.discourse-cdn.com/v4/letter/k/a9a28c/32.png) [@koen](https://forum.aousd.org/u/koen)\
**Post date:** [March 4, 2025, 12:14pm UTC](https://forum.aousd.org/t/normal-map-in-maya-using-the-maya-usd-plugin-and-usd-preview-surfaces/2277/3 "2025-03-04T12:14:58Z")

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Ah, good point, I’ll bring it up there. thanks.

Koen
