# Maya USD 0.26 Released

**URL:** <https://forum.aousd.org/t/maya-usd-0-26-released/970>\
**Category:** USD\
**Created:** [November 22, 2023, 2:46pm UTC](https://forum.aousd.org/t/maya-usd-0-26-released/970 "2023-11-22T14:46:00Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![shawnolson](https://sea2.discourse-cdn.com/flex016/user_avatar/forum.aousd.org/shawnolson/32/333_2.png) [@shawnolson](https://forum.aousd.org/u/shawnolson)\
**Post date:** [November 22, 2023, 2:46pm UTC](https://forum.aousd.org/t/maya-usd-0-26-released/970/1 "2023-11-22T14:46:00Z")

</div>

The Autodesk USD team is happy to announce the release of [Maya USD 0.26 on Github](https://github.com/Autodesk/maya-usd/releases/tag/v0.26.0). Highlights include:

- Added ability to bulk edit multiple prims with many USD commands in the Outliner.
- Added right-click USD context menus in the viewport.
- Added ability to set the stage’s default prim in the Outliner and in the Attribute Editor.
- Added ability to set a prim path when adding a reference or payload.
- Added support to exclude exporting some types of objects like cameras and lights in the exporter.
- Added new USD section in the Maya Preferences.
- Added preferences for using relative paths when creating sublayers, references, payloads and more.
- Added viewport preference when in untextured mode for displaying prims using either material colors or display colors.
- Added drag-and-drop support in the Outliner.
- General stability improvements.

See the link above for the full changelog.
