# Is Hydra suitable for game/interactive runtimes?

**URL:** <https://forum.aousd.org/t/is-hydra-suitable-for-game-interactive-runtimes/1363>\
**Category:** Hydra\
**Created:** [March 22, 2024, 1:44am UTC](https://forum.aousd.org/t/is-hydra-suitable-for-game-interactive-runtimes/1363 "2024-03-22T01:44:53Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![rishflab](https://avatars.discourse-cdn.com/v4/letter/r/ecc23a/32.png) [@rishflab](https://forum.aousd.org/u/rishflab)\
**Post date:** [March 22, 2024, 2:01am UTC](https://forum.aousd.org/t/is-hydra-suitable-for-game-interactive-runtimes/1363/2 "2024-03-22T02:01:34Z")

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After looking through the forum, this may be an unnecessary thread. A bunch of people have asked a similar question.

> [@USD integration in new application](https://forum.aousd.org/t/usd-integration-in-new-application/591):
>
> I’m building an application prototype (C++, Vulkan graphics backend) where my plan is to create a USD importer/exporter for geometry, materials, transforms etc… Upon exploring the USD documentation, I’ve come to realize that USD/OpenUSD is much more than just a file format and could be useful for a number of other reasons. I have a couple of questions I’m hoping to get some feedback on before I go too far with OpenUSD, though. If my application is based on a Vulkan backend and my renderer wi…

> [@Custom engine integration](https://forum.aousd.org/t/custom-engine-integration/1125):
>
> Hi, We have a custom rendering pipeline with an ECS used for simulations and we are currently thinking about supporting USD with authoring, syncing etc (not only importing usd files). I read about Hydra and custom render delegates and I think this is what I want. My question is that the render delegates is syncing RPrims, BPrims and SPrims and the whole scene graph is flattened. But is there a way to also sync simple nodes ? From what I’ve seen( but I could be wrong as I’m only working on it fo…

Usually when I have use this forum system, it searches for similar threads based off the title. Might be worth enabling that?

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