# Cannot find plugins even in static build?

**URL:** <https://forum.aousd.org/t/cannot-find-plugins-even-in-static-build/2101>\
**Category:** Build and Deployment\
**Tags:** cpp\
**Created:** [December 25, 2024, 7:38pm UTC](https://forum.aousd.org/t/cannot-find-plugins-even-in-static-build/2101 "2024-12-25T19:38:53Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![mmarkd8](https://avatars.discourse-cdn.com/v4/letter/m/f17d59/32.png) [@mmarkd8](https://forum.aousd.org/u/mmarkd8)\
**Post date:** [December 27, 2024, 1:33pm UTC](https://forum.aousd.org/t/cannot-find-plugins-even-in-static-build/2101/3 "2024-12-27T13:33:13Z")

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Thanks for the help Dhruv!

Making a full static build is currently really not easy and as you noted it requires the plugin folders as well for plugInfo.json / autogenerated schemas and other stuff.

I guess there could be value in having some flag in build\_usd.py to link everything statically (zero-deps all-included) and having plugins info statically embedded/linked at compile-time somehow as you suggested here [How to build usd to allow for static linking - #6 by dhruvgovil](https://forum.aousd.org/t/how-to-build-usd-to-allow-for-static-linking/2094/6)

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